Difference between revisions of "626"

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(C/C++ apps must call S626_DLLOpen)
(C/C++ apps must call S626_DLLOpen: +error checking)
Line 12: Line 12:
 
  int main(int argc, char* argv[])
 
  int main(int argc, char* argv[])
 
  {
 
  {
   S626_DLLOpen();    // Open the API. MUST CALL THIS FIRST!
+
   switch (S626_DLLOpen()) {  // Open the API. MUST CALL THIS FIRST!
   S626_OpenBoard(0, 0, NULL, THREAD_PRIORITY_NORMAL);
+
   case ERR_LOAD_DLL:
  if (S626_GetErrors(0)) {
+
    printf("can't open s626.dll\n");  // check dll path
    printf("errors opening board\n");
+
    return -1;
 +
  case ERR_FUNCADDR:
 +
    printf("dll function(s) not found\n");  // check dll version
 +
    S626_DLLClose();    // Close the API.
 +
    return -1;
 +
  default:  // if dll was successfully opened ...
 +
    S626_OpenBoard(0, 0, NULL, THREAD_PRIORITY_NORMAL);
 +
    if (S626_GetErrors(0))
 +
      printf("errors opening board\n");
 +
    else {              // Board was successfully opened, so ...
 +
      RunApplication();    // App can now call other API functions.
 +
      S626_CloseBoard(0);  // Close board before app terminates.
 +
    }
 +
    S626_DLLClose();    // Close the API.
 +
    return 0;
 
   }
 
   }
  else {              // Board was successfully opened, so ...
 
    RunApplication();    // App can now call other API functions.
 
    S626_CloseBoard(0);  // Close board before app terminates.
 
  }
 
  S626_DLLClose();    // Close the API.
 
  return 0;
 
 
  }
 
  }
  

Revision as of 13:34, 17 April 2017


Contents

C/C++ apps must call S626_DLLOpen

Why do I get null pointer exceptions when I call API functions?

Windows application programs written in C/C++ must call S626_DLLOpen before calling any other API functions; failure to do this will cause null pointer de-referencing when you try to call other API functions. The following example shows how to do this:

#include <windows.h>
#include "win626.h"

int main(int argc, char* argv[])
{
  switch (S626_DLLOpen()) {   // Open the API. MUST CALL THIS FIRST!
  case ERR_LOAD_DLL:
    printf("can't open s626.dll\n");  // check dll path
    return -1;
  case ERR_FUNCADDR:
    printf("dll function(s) not found\n");  // check dll version
    S626_DLLClose();    // Close the API.
    return -1;
  default:  // if dll was successfully opened ...
    S626_OpenBoard(0, 0, NULL, THREAD_PRIORITY_NORMAL);
    if (S626_GetErrors(0))
      printf("errors opening board\n");
    else {              // Board was successfully opened, so ...
      RunApplication();    // App can now call other API functions.
      S626_CloseBoard(0);  // Close board before app terminates.
    }
    S626_DLLClose();    // Close the API.
    return 0;
  }
}

64-bit Windows

I successfully built a 626 program for my 64-bit Windows 7 system but it crashes when it executes. What could be the problem?

The 626 works with 64-bit Windows, but only with 32-bit applications. When building your application, make sure the CPU target is selected as 32-bit or Win32.

Encoder errors

The encoder interface misses some encoder clocks, especially at higher rotation speeds.

This can be caused by slow slew rates on the encoder signals. Examine the encoder clock signals with an oscilloscope. If you don't see sharp, fast rise and fall times, you may need to add external termination or pull-up resistance to the clock lines to speed up the edges.

Migrating to PCI Express

When upgrading your system to PCIe, we recommend Model 826 as a replacement for model 626. The following table compares the interfaces on the two boards:

Interface 626 826
Counters 6: 24-bit w/latch 6: 32-bit w/16-deep FIFO and timestamps
GPIOs 48: 1 Msps, 40 w/edge detection 48: 50 Msps w/edge detection, debounce & fail-safe outputs
Analog out 4: 14-bit @ 20 Ksps 8: 16-bit @ 900 Ksps w/fail-safe outputs
Analog in 16: 16-bit @ 15 Ksps 16: 16-bit @ 300 Ksps
Watchdog timer Single w/4 selectable intervals 3-stage w/programmable intervals
Fail-safe controller None Integrated
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